Ideation usually consists of lots of rapid sketching, scamping and whiteboard collaboration to identify a number of potential solutions. Focussing on the riskier or most problematic areas first means we can reduce the risk of investing a lot of time and money on something that may not meet the user’s needs or be technically feasible. Depending on what we’re developing, this stage would typically involve the creation of low fidelity prototypes, wireframes, user journeys and user experience maps. A few high-fidelity screens will also start to be developed to give an indication of how the end product might look.